The original team behind HLVR along with new team members are working to rectify this with Half-Life 2: VR. Because of this, the original HLVR mod could only be played using the development kits.
Support for Rift development kits was added to Valve's Source engine, but as the tech advanced, the Source implementation wasn't updated. Because Half-Life 2’s guns were never made for flipping over and looking at in such detail, all weapons have also been remodelled.Īccording to Road to VR, when the HLVR mod in 2013 with motion-controller input support using the Razer Hydra and Rift DK1. This means players will manually load their weapon by flicking out the barrel before putting in rounds. It will also feature realistic interactions with remodeled weapons. Up right now on Steam Greenlight, the modding team for Half-Life 2: VR is remastering the visuals, HDR lighting, adding full motion input support, creating a made-for-VR UI, and more. Praise Modders! A group of folks have restored VR code for Half-Life 2 (HLVR) in order to make it playable on Oculus and HTC Vive.